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AI Insights · Timothy · October 2021

Top 5 Season Pass Games on iOS in Italy: Q3 2021 Performance

Discover the performance trends of the top 5 season pass games on iOS in Italy during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in Italy: Q3 2021 Performance

In Q3 2021, the top 5 season pass games on iOS in Italy demonstrated varied performance metrics. Here's a closer look at the weekly trends in downloads, revenue, and active users for Clash Royale, Pokémon UNITE, Subway Surfers, Brawl Stars, and Homescapes.

Clash Royale from Supercell saw significant growth in weekly revenue, peaking at approximately $292K in the week of September 6. Weekly downloads showed a high of around 41.5K in early August, while weekly active users steadily increased from 719K at the end of June to about 1.13M by the end of September.

Pokémon UNITE by The Pokemon Company, which launched in late September, had an impressive start with 264K downloads in its first week and a follow-up of 38K downloads. Revenue for the first two weeks was $25K and $23K, while active users were 254K initially, dropping slightly to 212K by the end of the month.

Subway Surfers from Sybo Games maintained a consistent download rate, with weekly downloads ranging from 10K to 14K throughout the quarter. Revenue remained relatively low but steady, peaking at around $1.2K in the week of August 9. Active users saw a gradual decline from 330K at the end of June to 290K by the end of September.

Brawl Stars, another title from Supercell, experienced fluctuations in weekly revenue, with a high of $116K at the end of June and another peak of $107K in mid-August. Downloads were steady, averaging around 10K to 13K per week. Active users saw a decline from 369K in late June to around 301K by the end of September.

Finally, Homescapes by Playrix showed stable performance in terms of weekly downloads and revenue. Revenue peaked at approximately $104K in early September, while downloads ranged from 6K to 12K weekly. Active users remained relatively stable, fluctuating around the 150K to 170K mark throughout the quarter.

These insights are derived from Sensor Tower's data, providing an overview of the trends in the performance of these top games. For more detailed analysis and insights, you can visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021